Whack-a-mole game with full body metal bondage

“This time, we played a Whack-a-mole game with full body bondage. The two control buttons of the coyote were placed in two different places. Each button lit up at random intervals and had to be pressed within the specified time. If it was not pressed within the time limit, it would be electrocuted. This time, the electric shock patch was attached to the most sensitive part of the upper body. At the beginning, the two electric shock buttons were placed at a very far distance. The interval between lighting up was 10 to 30 seconds, and the reaction time was 3 seconds. Although the reaction time was 3 seconds, because Huiyin was restrained all over and the collar was locked to the wall with an iron chain, the lock had to be pulled as far as possible to press the button. He failed many times, was electrocuted many times, and was often pulled by the lock on his neck. The distance between the two buttons will be shortened in each round of the game, but the interval between the buttons lighting up will be shortened, and the reaction time after lighting up will be shortened. The last round of lighting intervals was shortened to 3 to 10 seconds, and the reaction time after lighting was shortened to 1 second. The basic electric shock intensity was adjusted to 20, and the penalty for not pressing in time was +30. That is, if you don’t press in time, you will receive a 50-level electric shock. Huiyin was really shocked this time.”

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