“A reminder! Do not imitate! Do not imitate! Do not imitate! Let me repeat this several times: This is a 50-minute pure enjoyment recording, conducted under absolutely safe conditions. There are no wasted segments; it’s a peak experience throughout. Four to five hours of ZX games, an endless loop where each session was played to the limit, with moments of near-blackout, the extreme struggle leaving the body covered in bruises and every inch of skin aching. The next day, the legs were so weak the bed couldn’t even get out; the feet left the ground and the person collapsed to their knees. Plastic bag ✙ headgear ✙ leather headgear ✙ vacuum bag ✙ gas mask – each toy was played to its fullest potential. It wasn’t opened until the very last moment. It’s no exaggeration to say that the plastic bag was more effective than the vacuum bag; it left no air. With the plastic bag on and the headgear on, inhaling meant the air was completely sucked onto the face, leaving only frantic struggles for survival, which were futile. The struggle before fainting was incredibly satisfying. The vacuum bag also provided a different experience; besides the lack of air, there was also pressure on the body. Struggling but unable to escape, there was a profound sense of emptiness and despair. The leather headgear, besides being stuffy, gradually stripped away the remaining air, like a slow, agonizing torture. The negative pressure bag of a gas mask really does cause chest pain, making it hard to breathe and putting immense pressure on the chest, making it impossible to breathe properly. In conclusion, every ZX toy instills a deep-seated fear in the model. Again, a reminder: ZX games are very exciting to watch, but absolutely, absolutely, absolutely do not imitate them! Do not imitate them! Do not imitate them!”
FXX164.mp4
Download:

